![texture baking - Normal map baked from multires looks bad (seams and general wrongness) - Blender Stack Exchange texture baking - Normal map baked from multires looks bad (seams and general wrongness) - Blender Stack Exchange](https://i.stack.imgur.com/c2YBF.png)
texture baking - Normal map baked from multires looks bad (seams and general wrongness) - Blender Stack Exchange
![How do I bake the a normal map from Multires modifier (subdiv level 6) to a low poly mesh (subdiv level 3). By subdiv level I mean subdivisions using Multires and not How do I bake the a normal map from Multires modifier (subdiv level 6) to a low poly mesh (subdiv level 3). By subdiv level I mean subdivisions using Multires and not](https://i.redd.it/tzdu77yv6tw41.png)
How do I bake the a normal map from Multires modifier (subdiv level 6) to a low poly mesh (subdiv level 3). By subdiv level I mean subdivisions using Multires and not
![Strange Bumps and Creases on Multires Normalmap - Materials and Textures - Blender Artists Community Strange Bumps and Creases on Multires Normalmap - Materials and Textures - Blender Artists Community](https://blenderartists.org/uploads/default/original/3X/2/f/2feef644761f0dc9628206877e3f091acb0ad19a.jpg)
Strange Bumps and Creases on Multires Normalmap - Materials and Textures - Blender Artists Community
![Issue baking normal map with High and Low poly. Please help - Other Development Topics - Developer Forum Issue baking normal map with High and Low poly. Please help - Other Development Topics - Developer Forum](https://devtalk.blender.org/uploads/default/original/3X/9/3/936470bc4ed409611fb17903baa0ef040bbf9f5f.jpeg)
Issue baking normal map with High and Low poly. Please help - Other Development Topics - Developer Forum
![Strange pixelated lines in displacement map baked from multires, normalmap bake comes out fine fine but i need a b/w map so i can use it for roughness : r/blenderhelp Strange pixelated lines in displacement map baked from multires, normalmap bake comes out fine fine but i need a b/w map so i can use it for roughness : r/blenderhelp](https://preview.redd.it/strange-pixelated-lines-in-displacement-map-baked-from-v0-4qzh5i0gvlg81.png?auto=webp&s=32e2cebc492115f56c335e65e9b8bdd254919a3c)